"AWS Innovators" lineup at SIGGRAPH 2022 1

“AWS Innovators” lineup at SIGGRAPH 2022

Spread the love

In addition to showcasing the latest in cloud technology for content production in its booth (602) throughout SIGGRAPH 2022, AWS will also host a full day of “AWS Innovators” sessions at the conference on Wednesday, August 10 in Room 118 at the Vancouver Convention Center from 9:00AM-5:30PM.

The “AWS Innovators” sessions include talks and panels from Animal Logic, Bardel Animation, Framestore, FuzzyPixel, HaZimation Studios, Netflix, NVIDIA, Pixomondo, Preymaker, Scanline, Wētā Digital / Unity, a fireside chat with Love, Death + Robots creator and Blur Studios founder Tim Miller, and more.

Visit the AWS at SIGGRAPH event page for a complete schedule as well registration codes for complimentary exhibition access, and check out their blog post for the latest announcements leading up to the show.

Here’s an at-a-glance schedule for the “AWS Innovators” sessions on Wednesday, August 10:

9:00–9:30 AM | Session: Content production in the cloud, at scale

9:30–10:00 AM | Session: Hinged on the cloud: Animal Logic’s “Unhinged” trailer using Amazon Nimble Studio

10:00–10:30 AM | Session: Diving deep: AWS infrastructure for Animal Logic’s “Unhinged”

10:30 – 11:30 AM | Panel: Innovating for the artist experience (featuring Netflix and Scanline)

11:30 AM–12:00 PM | Session: Storytelling from the AWS Cloud (featuring Framestore)

1:00–2:00 PM | Fireside chat: Love, death, and Tim Miller: Lessons from production

2:00–2:30 PM | Session: Multi-vendor collaboration in virtual production: How not to build silos (featuring Pixomondo)

2:30–3:00 PM | Session: Innovative pipelines with AWS and Wacom: Creating 3D animated feature films (featuring HaZimation Studio)

3:00–3:30 PM | Session: Rethink creativity: Empowering artists with remote production pipelines (featuring NVIDIA and Preymaker)

3:30–4:30 PM | Panel: Building and maintaining a strong culture while hiring artists globally (featuring Wētā Digital / Unity, Preymaker and Bardel Entertainment)

4:30–5:30 PM | Panel: The making of “Picchu”

Brought to you by AWS: This article is part of the befores & afters VFX Insight series. If you’d like to promote your VFX/animation/CG tech or service, you can find out more about the VFX Insight series here.

Get bonus and early VFX content via a befores & afters Patreon membership

Source link

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *