Next PreVIEW Set: Five VFX Oscar Contenders Panel
VIEW Conference, in partnership with OGR and the VFX Festival, is presenting a free virtual panel bringing together the production visual effects supervisors from the five films nominated for this year’s Academy Award for Best Visual Effects. The online session takes place on Wednesday, March 9, 2022, at 10am PST / 6pm UK / 19:00 CET.
The five panelists are:
- Paul Lambert – Dune
- Swen Gillberg – Free Guy
- Charlie Noble – No Time to Die
- Christopher Townsend – Shang-Chi and the Legend of the Ten Rings
- Kelly Port – Spider-Man: No Way Home
The moderator is Carolyn Giardina, tech editor for The Hollywood Reporter.
Register for the FREE online session here.
“The nominees for this year’s visual effects Oscar are all experienced professionals at the top of their game,” noted VIEW Conference Director Dr. Maria Elena Gutierrez. “Visual effects are the perfect blend of art, science and technology, and every year I am astonished by what its practitioners are able to achieve. I am thrilled that VIEW Conference has brought all five Academy Award nominees together for this free panel, and I cannot wait for our talented guests to reveal their secrets.”
The full list of Oscar nominees for 2022 in the Visual Effects category is as follows:
- Dune – Paul Lambert, Tristan Myles, Brian Connor, Gerd Nefzer
- Free Guy – Swen Gillberg, Bryan Grill, Nikos Kalaitzidis, Dan Sudick
- No Time to Die – Charlie Noble, Joel Green, Jonathan Fawkner, Chris Corbould
- Shang-Chi and the Legend of the Ten Rings – Christopher Townsend, Joe Farrell, Sean Noel Walker, Dan Oliver
- Spider-Man: No Way Home – Kelly Port, Chris Waegner, Scott Edelstein, Dan Sudick
The Academy Award for Best Visual Effects recognizes the achievements of two key departments: special effects, and visual effects. The special effects department is responsible for practical on-set spectacle such as fire and pyrotechnics, water, and atmospherics, and moving set pieces. The visual effects department is primarily responsible for elements that cannot be physically realized, including animated characters, environments, and simulation effects.
Source: View Conference