Solving a 3D boat scan was a big part of Industrial Pixel's beginnings - befores & afters

Solving a 3D boat scan was a big part of Industrial Pixel’s beginnings – befores & afters

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Solving a 3D boat scan was a big part of Industrial Pixel's beginnings - befores & afters 1

Lidar scanning on a boat on water is harder than you might think.

In this week’s befores & afters podcast episode, Ian Failes from befores & afters chats to Ron Bedard from Industrial Pixel about the 3D scanning company’s beginnings, including early boat scanning work undertaken for Percy Jackson: Sea of Monsters.

Solving a 3D boat scan was a big part of Industrial Pixel's beginnings - befores & afters 2
Ron Bedard from Industrial Pixel.

Further boat scanning by IPVFX also took place for a moving boat named the HMCS Haida, as this video below demonstrates.

Check out the full podcast, below.

Get bonus and early VFX content via a befores & afters Patreon membership



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